Lack of Vehicle armour facings is perhaps it. While getting your charges in first is key, as is getting line of sight to enemies for shooting – there seems to be something missing from the Movement phase. No need to look up Unit Types, Terrain rules, USR, Phase Rules, etc. You just knew that it was on the the unit’s data sheet. And it meant going back to look up info again was easy. Having the rules, war gear and stat line for each unit in one place meant that finding information was really easy. Thats something that is true across the the whole game. This made looking that up and remembering it a lot easier. The main change was having the movement distance on the unit data sheets. We always forgot to Advance during this phase though. The Movement Phase was simple enough, not many changes here. The games I played were as follows: Tau Vs Guard – 34 Power Level – Guard win, nearly tabled enemy Dark Angels Vs Guard – 34 Power Level – Guard win, nearly tabled enemy Necrons Vs Harlequins & Guard – 70 Power Level – Necron win 8-3 Movement She is off the booze too, we are expecting our second little girl in the first week of October :-) You know what they say new edition, new baby – right?įirst 8th Edition Games – didn’t both with a proper mat, too excited to get stuck in! First 8th Edition Games Side note on no booze: I’ve not had a drop since Jan 5th, in solidarity with the missus. Which was just impossible in 7th edition. Its maybe around 500 points in 7th edition? I think once we have the books, have the knowledge, dump the kids and drop the booze we could do this game again in half the time. I don’t know what 70 Power Levels is in points in 8th and I don’t know what 70 Power Levels is in 7th in points either.
Well its nearly here! And I have managed to play my first 8th Edition Games. Necrons Vs Harlequins & Guard – 70 Power Level – Necron win 8-3.
Dark Angels Vs Guard – 34 Power Level – Guard win, nearly tabled enemy.Tau Vs Guard – 34 Power Level – Guard win, nearly tabled enemy.